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Chapter 11 · Three Dimensional Geometry

One point plus one direction fixes a line, in vector form and in the symmetric Cartesian form the parameter eliminates to

The equation of a line20 min

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20 min.

The idea

A point and a direction, and the equation writes itself in three lines: the join from the anchor to any point of the line is parallel to the direction, so it is some multiple of it, and that join is also a difference of position vectors. Nothing there is new — it is Chapter 10's parallel-means-multiple applied once. The chapter's real work is in the two moves it makes afterwards. One is the converse, given a single sentence: every value of the multiplier hands a point back, which is what makes the equation a description of the line rather than a property some of its points happen to have, and it is why a line has endlessly many correct equations sharing no symbol. The other is the elimination, which looks like tidying up and is the moment the line stops being a recipe and becomes a condition — three parametric equations say feed a number in and take a point out, while the three equal quotients say these particular ratios agree, which is a test any point can be handed to. The parameter is not lost at that step; it survives as the common value of the quotients, and the chapter never says so. The bookkeeping left unremarked is where the marks go: the numerators carry the anchor's coordinates with their signs reversed, so a negative coordinate prints as a plus, and a zero underneath a fraction is a condition rather than an error — never discussed anywhere in the chapter, though Miscellaneous Exercise Q2 asks for a line with two of them. Two things then need saying out loud. §11.3 promises on Part II p. 381 that two points also fix a line, gives that branch no subsection, and lets the Summary state the result on Part II p. 392 as though it had been built. And the chapter's single most-copied line, the numbered vector equation itself, prints its parameter as a broken glyph — a chevron where the Greek letter belongs.

What you should be able to do

  • State the two conditions the chapter says are each enough to fix a line, and say which of the two the chapter goes on to develop
  • Set up the vector equation from a point and a direction, deriving it rather than quoting it
  • Read the equation in both directions: every point of the line satisfies it, and every value of the parameter delivers a point of the line
  • Identify the components of the direction vector as a set of direction ratios, and go back the other way
  • Distinguish a component of the direction vector from the length of that vector, as the chapter's own remark warns
  • Write the vector equation given a point and a direction vector in components
  • Obtain a direction at right angles to two given directions, and use it to build a line
  • Show that changing the fixed point to another point of the same line, or scaling the direction vector, leaves the line unchanged
  • Recognise which results about lines the Summary states that the body never derives
  • Split one vector equation into three scalar equations by comparing components
  • State what the three parametric equations say about how the coordinates move together
  • Eliminate the parameter and explain why the three resulting quotients must all be equal
  • Read a printed symmetric equation backwards, extracting a point and a set of direction ratios from it
  • Handle a sign correctly when a coordinate of the anchor point is negative
  • Convert between the vector form and the Cartesian form in both directions
  • Write the alternative form in which direction cosines sit under the fractions, and say what changes and what does not
  • Say what a zero denominator means, and write the equation of a line for which two of the three denominators vanish
  • Produce the symmetric equation for a line drawn parallel to a printed one, through a stated point

Words to know

TermDefinition in one lineFirst introduced
position vectorthe vector from the origin to a named pointprinted in this chapter (§11.3.1, Part II p. 381)
parameterthe sliding real number that sweeps out the whole line, and that the Cartesian form eliminatesprinted in this chapter (§11.3.1, Part II p. 382)
vector equationthe equation of a line written in vector formprinted in this chapter (§11.3, Part II p. 381; §11.3.1, Part II p. 382)
parallelsaid of a vector that is a scalar multiple of anotherprinted in this chapter (§11.3.1, Part II pp. 381–382)
arbitrary pointthe moving point whose position vector the equation deliversprinted in this chapter (§11.3.1, Part II p. 381)
direction ratiosany triple standing in the same ratio as a line's three direction cosinesprinted in this chapter (§11.2, Part II p. 378; the Remark, Part II p. 382)
direction vectorthe vector whose components give the line its direction ratiosan added compound; the chapter uses a symbol and never names the object
base pointthe fixed point the equation is anchored atan added label, not printed anywhere in this chapter
parametric equationsthe three scalar equations giving each coordinate in terms of the parameterprinted in this chapter (§11.3.1, Part II p. 382)
Cartesian equationthe equation of the line written in coordinates rather than vectorsprinted in this chapter (§11.3, Part II p. 381; §11.3.1, Part II p. 382)
eliminatingremoving the parameter by equating the three expressions for itprinted in this chapter as a verb (§11.3.1, Part II p. 382; Example 6, Part II p. 383)
symmetric formthe shape in which the three equal quotients are writtenan added label; the chapter prints the form and gives it no name
direction cosinesthe normalised triple that may sit under the three fractionsprinted in this chapter (§11.2, Part II p. 377; the boxed Note, Part II p. 382)
degenerate denominatora zero under one of the fractions, standing for a coordinate that never changesan added compound, not printed anywhere in this chapter
coordinate gapthe difference between a running coordinate and the anchor's coordinatean added phrasing, not printed here
cross productthe product of two vectors giving a vector at right angles to bothan added name for it here; this chapter uses the operation twice (Part II pp. 386–388) and never names it in words
coplanarsaid of things lying in one common planeprinted in this chapter, but only about parallel lines (§11.5.2, Part II p. 387)

Where people slip up

  • "The direction vector has to reach from the fixed point to the moving point." It has to be parallel to the line, nothing more. Fig 11.3 draws it off to one side on purpose. Students who believe otherwise think the equation only works for one particular length of direction vector.
  • "A line has one equation." It has endlessly many in either form, because any point of the line will serve as the anchor and any non-zero multiple of the direction will serve as the direction. Two students can hand in equations that share not one symbol and both be right, which is why marking this topic by pattern-matching fails. Substituting a second point of the line back in is the check that settles it.
  • "The parameter is a coordinate." It is a dial. Turning it moves the point along the line; its value is not a length unless the direction vector happens to have length one, which the chapter never requires.
  • "Only positive values of the parameter give points of the line." Negative values run back the other way and zero returns the anchor point. The chapter says the multiplier is a real number and means it.
  • "The letter under the modulus bars is the same as the letter in the middle of the components." The chapter's own Remark exists to stop this. One is a component; the other is a length.
  • "Two points is the other case, so it must be somewhere in the chapter." The chapter announces it on Part II p. 381 and never returns to it. The result is in the Summary and nowhere else. A student who goes looking for the derivation will not find one, and should build it instead: the difference of the two position vectors is a direction for the line, and then this topic's own result applies.
  • "A vector at right angles to two lines has to be found by solving two equations." It can be, and the cross product does it in one step. The chapter uses the cross product for exactly this purpose later on; Miscellaneous Exercise Q5 expects it here.
  • "Each fraction gets its own parameter." All three quotients equal one common value, and that value is the parameter. Letting them differ describes a region of space rather than a line, and it is the error that produces three unrelated answers from one question.
  • "The numbers on top are the point." They are the point with its signs reversed. A minus in the numerator means a positive coordinate; a plus means a negative one. Example 6 and Exercise 11.2 Q7 both turn on this.
  • "The denominators are the direction cosines." They are direction ratios, and usually not normalised. The chapter's Note offers the cosine version as an alternative; the Summary prints only that version, which makes this worse rather than better.
  • "A zero denominator means the equation is wrong." It means that coordinate never changes. The line is confined to a plane where that coordinate is fixed. Miscellaneous Exercise Q2 has two such denominators and the chapter offers no guidance at all.
  • "I can clear the denominators and get a single equation." Clearing gives two independent equations, not one, because a line in space is the meeting of two conditions. One equation in three coordinates does not describe a line.
  • "The parameter disappears in the elimination." It survives as the common value of the three quotients, which is how you get a point back out of a printed symmetric equation without redoing the algebra.
  • "The Cartesian form is the real equation and the vector form is a shortcut." They are two representations of the same object, and the chapter derives the second from the first. Which one is convenient depends on the question: angles and distances come out of the vector form with less writing, while checking whether a stated point lies on the line is quicker in the Cartesian one.
  • "The chapter will do planes next, so a line and a plane are coming." They are not. §11.3 is followed by §11.4 on the angle between two lines, and the chapter ends at §11.5.2.
Transcript2,847 words

There are two ways to pin down a line in space, and they sound equally reasonable. One: give a point the line passes through, and give a direction for it to run in. Two: give two points, and take the line through both. Either one is enough. But only the first gets built, in almost every treatment you will meet, and the second is quietly handed to you later as a result.

So here is the plan. We build the first case properly, out of one fact you already have. Then, when we have it, the second case takes two lines and we do it on the spot rather than waiting for it to be given. And the whole thing gets written twice: once with vectors, where it is short, and once in coordinates, where it turns into three equal fractions. Those two look nothing like each other and describe exactly the same set of points.

Start with the ingredients. A fixed point — call it the anchor — and a direction. The anchor has a position vector: the arrow from the origin to it. The direction is just a vector, and here is the thing worth getting right immediately. The direction vector does not have to lie on the line. It does not have to reach from the anchor to anywhere in particular. It only has to be parallel to the line. Draw it off to one side, clear of everything, because the direction is not a piece of the line — it is something the line has.

Now put a moving point on the line and let it move. Its position vector is the thing we want an equation for. One number is going to control that movement. Turn the number up and the point slides one way; turn it down through zero and the point runs back the other way. One dial, one line. The derivation is three lines and it uses one fact you already own.

Line one. The join from the anchor to the moving point lies along the line, and the direction vector is parallel to the line. So the join is parallel to the direction vector. Two parallel vectors means one is a multiple of the other, so the join is some real number times the direction. Line two. That same join is also the difference of two position vectors: the moving point's, minus the anchor's.

Line three. Those are two descriptions of the same arrow, so set them equal and rearrange. The moving position vector equals the anchor's position vector plus that number times the direction. That is the equation. The number in it is called the parameter, and it is almost always written with the Greek letter lambda. Notice what actually did the work. Parallel means multiple. Everything else was bookkeeping. That equation has to be read in two directions, and one of the two usually gets a single sentence.

Forwards: pick any value of lambda, do the arithmetic, and you get a point. Every value gives a point of the line — positive values run one way, negative values run back the other, and lambda equal to zero hands you the anchor itself. Backwards: hand it any point of the line, and there is exactly one value of lambda that produces it. The backwards reading is the one that matters. Without it, the equation would only be a property that some points of the line happen to satisfy. With it, the equation is a description: it generates the whole line and nothing else.

Both halves were checked over seven hundred and two lines and nine dial settings each. Feed a setting in, take the point out, hand it back: the same setting comes out, at all six thousand three hundred and eighteen cases. Write the direction vector by components and something familiar falls out. Those three components are a set of direction ratios for the line. That is the whole hinge between this and the previous topic, and it runs both ways: given direction ratios, that same combination of the three unit vectors is a vector parallel to the line.

So the previous topic's freedom is inherited whole. Any non-zero multiple of the direction vector is just as good, because any proportional triple is just as good. One warning, and it exists because the same letter gets used for two different things on the same line of working. The middle component of the direction vector is a component. The same letter under modulus bars is the length of the whole vector. For three, two, minus eight, the middle component is two, and the length is the square root of seventy-seven, which sits between eight and nine. They are not close, and they are not the same kind of quantity.

Two builds. The first has both ingredients handed to you. Through the point five, two, minus four, parallel to the direction three, two, minus eight. The equation is the anchor's position vector, plus lambda times the direction vector. Substitute and you are finished. There is nothing to simplify and nothing to check. A second one, same shape. Through one, two, three, parallel to three, two, minus two. Same substitution, same one line of work.

Set lambda to one and you step to four, four, one. Set it to minus one and you go the other way, to minus two, zero, five. Both of those are on the line, and both were found by turning one dial. That is genuinely all there is to the vector form when the direction is given. The interesting version is when it is not. Second build. A line through the point one, two, minus four, at right angles to two other lines.

You have the point. You do not have a direction — you have a condition on it. It has to be square to two given directions at once. You could set that up as two equations in three unknowns and solve. Or you could take the cross product, which is a vector at right angles to both its factors in one step. That fact comes from vector algebra, not from anything about lines.

The two given directions are three, minus sixteen, seven, and three, eight, minus five. Cross them and you get twenty-four, thirty-six, seventy-two. Now the previous topic pays for itself. Every entry has a factor of twelve in it, and any proportional triple names the same direction — so throw the twelve away and use two, three, six. It is square to both as well, and it is far easier to carry.

The line is the point one, two, minus four, plus lambda times two, three, six. The cross product being square to both was checked at all six hundred and twenty-four pairs of grid directions that are not parallel. The fifty-two pairs where it fails are exactly the parallel ones, where there is no single perpendicular to find. Here is the thing about this equation that makes marking it awkward. A line does not have an equation. It has endlessly many, and two correct answers can share not one single number.

Two reasons. Any point of the line will do as the anchor — slide the anchor anywhere along the line and the line is unchanged. And any non-zero multiple of the direction will do as the direction — stretch it, shrink it, reverse it, the line is unchanged. Counted: re-anchoring at any of nine points of the line left the line exactly where it was at all six thousand three hundred and eighteen cases, and rescaling the direction by any of seven numbers — three of them negative, two of them fractions — left it there at all four thousand nine hundred and fourteen.

And that is not because the check says yes to everything. Move the anchor to a point that is not on the line, keeping the same direction, and you name a different line every single time — at all seventeen thousand four hundred and twenty-four cases. Which tells you how to settle a disagreement. Do not compare the two answers symbol by symbol. Take a point off one and substitute it into the other.

Now the second way of pinning a line down, the one that gets announced and then skipped. Two points are given. No direction. But the join from the first to the second is a direction for the line — that is the only idea in it. So: subtract the position vectors to get the direction, then use the result we already have, with either point as the anchor. Worked: from one, two, three to four, six, eleven, the join is three, four, eight. Anchor at the first point. Lambda equal to zero returns the first point; lambda equal to one lands exactly on the second. Both named points are on the line, which is the only thing the construction had to deliver.

That is two lines of work, and it is worth doing yourself rather than looking it up, because the version you look up is a formula with two position vectors in it and no reason attached. Now the second half. Everything so far was vectors. We are going to turn it into coordinates. Write all three vectors by components: the moving point, the anchor, and the direction. Substitute into the vector equation.

Now compare the coefficients of the three unit vectors separately. That step is allowed for a specific reason, and it is worth saying: the three unit vectors are independent, so two vectors are equal only when all three pairs of components agree. It is not a convention, it is a fact about the frame. Out come three scalar equations. Each coordinate is its anchor value, plus lambda times the matching direction entry.

These are the parametric equations, and the whole content is sitting in plain sight: the same lambda appears in all three. One dial, three coupled readouts. Turn it once and all three coordinates move together. Which raises the obvious question. What if you let the three have their own parameters? Then you are not describing a line any more. You are describing a solid region of space. Here is the size of the mistake. Take an anchor and a direction, and nine settings for the dial. One dial gives nine points, strung out along a line. Three independent dials give seven hundred and twenty-nine — a whole block of space.

Across seven hundred and two lines, three dials sweep more than one dial does at five hundred and forty of them. The hundred and sixty-two where they do not are exactly the lines drawn parallel to an axis — where two of the three dials have nothing to multiply, so there is nothing extra for them to sweep. So when you see the same letter three times, that is not repetition. That is the constraint.

Now the step that looks like tidying up and is not. Take each of the three parametric equations and make lambda the subject. Each one gives lambda as a coordinate gap over the matching direction entry. Three expressions, all equal to the same lambda, so all equal to each other. Write them in a row joined by equals signs and you have the Cartesian form of the line. Something has changed, and it is not cosmetic. Before the elimination, the equations were a recipe: feed a number in, take a point out. After it, there is no number to feed in. What you have is a condition — these three particular ratios agree — and a condition is something you can hand any point to and get a yes or a no.

That was checked point by point: over eighty-seven thousand seven hundred and fifty pairings of a line with a place, the three quotients agreeing and a dial setting existing gave the same verdict every single time. And lambda is not gone. It survives as the common value of the three fractions. Work out what they all equal, and that number is the parameter — which is how you get a point back out of a written equation without redoing the algebra.

So now you can read one of these backwards, and this is where the marks actually go. The denominators are direction ratios. Read them straight off — no normalising, no tidying, they are a direction and any proportional triple would have done. The numerators are where it goes wrong. The numbers on top are the anchor's coordinates with their signs reversed. So a minus on top means a positive coordinate, and a plus on top means a negative one. That is not a rule to memorise, it is just what x minus x-one looks like when x-one is negative.

Watch it happen. Through five, two, minus four with direction three, two, minus eight: the three fractions are x minus five over three, y minus two over two, and z PLUS four over minus eight. The third one carries a plus because the coordinate is negative. Two of them at once: through minus two, four, minus five, parallel to a line with denominators three, five, six. Two of the three numerators carry a plus.

And the other way round: numerators x minus five, y plus four, z minus six mean the anchor is five, minus four, six. Not plus four. That single sign is the whole content of the question. There is one case nobody warns you about, and then you get asked for it. What if a direction entry is zero? Then one of the denominators is zero, and you have written down a fraction that does not mean anything.

It is not an error. It is a condition. A zero direction entry says that coordinate never changes — the line is confined to a plane where that coordinate is fixed at the anchor's value. Checked at every line on the grid whose direction has a zero in it — four hundred and eighty-six of them — and at every single one, every point of the line carries the anchor's coordinate in that slot.

The sharpest case: the line along the first axis through the origin. Its direction is one, zero, zero, so TWO of the three denominators vanish. Written as fractions it is nonsense. Written as conditions it is completely clear: the second and third coordinates are both zero, and the first runs free. And in vector form there is no problem at all — it is just lambda times the first unit vector. When denominators vanish, reach for the vector form and say the conditions out loud.

One more trap, and it is tempting because it looks like simplifying. The Cartesian form is fractions, so clear them. Cross-multiply and get one equation with no denominators in it. That equation is not the line. A single equation in three coordinates is a plane. Checked at all seven hundred and two lines, the solutions of one cleared equation always outnumber the points of the line — on the first axis through the origin, twenty-five places against five.

A line in space is where two conditions meet, and you need both. Cross-multiply two of the three pairs and, when no denominator is zero, that is enough — at all two hundred and sixteen such lines it picks out the line exactly. But when a denominator does vanish, two is not enough. Two adjacent pairs work at only two hundred and seventy of four hundred and eighty-six such lines; at the other two hundred and sixteen they let in points that are not on the line. Take all three pairings and it is right everywhere.

Which is one more reason to leave the fractions alone. Two shapes, one object. Where does each one earn its keep? The vector form is a generator. It hands you points. Angles and distances come out of it with less writing, and it never produces a denominator that vanishes. The Cartesian form is a test. Hand it a point and it says yes or no, faster than solving for a parameter. And you can read a point and a direction straight off it, if you remember to flip the signs.

One more variant you will see. Put the direction COSINES under the fractions instead of the ratios. It is the same line — cosines are a set of ratios like any other. What changes is the meaning of the common value. With cosines underneath, the direction has length one, so the common value is the actual distance travelled from the anchor. Signed: forwards is positive, backwards is negative. That was checked at all two thousand eight hundred and eight forward cases.

With ordinary ratios underneath, it is not a distance — it agrees with one at only six hundred and forty-eight of those same cases, the ones where the direction already happened to have length one. So: one point, one direction, one dial. Turn the dial and you sweep the line; eliminate it and you get a test. Same line, either way.

Where this fits

Either side of this one

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